I then started looking into some tutorials on cinema 4D, the first one I looked at was a really basic look at creating low poly mountains, using a landscape mesh, a displacer and a poly reducer.
http://www.youtube.com/watch?v=82gQUi_PJCs
the second tutorial looked at ways of making abstract low poly shapes, it showed me how to use the connect tool, symetery, gradient materials, ambient occlusion (which is much easier to do than it is in Maya), and shows how to properly organise your scene.
http://vimeo.com/54563392
the resulting work after doing the tutorials is shown below.
mountain tutorial
Abstract Low poly tutorial
The following images are those of experiments I carried out using similar tools and experimenting with others.
made using two symetry tools and rotate
made using an array on the above image
created using an atom array on three spheres
same image with poly reduction
same image with an extra sphere with different shaders
same image as previous one with displacement on the outer layers
made using two spheres one of which i added an explode to
made using extrude, bevel, and extrude inner
same sphere as above with an added twist
Cinema 4D is a fantastic program, very easy to learn and above all is alot of fun. I look forward to posting up more work soon. my next practical objective is going to be to recreate a surrealist painting in low poly in Cinema 4D.
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