Tuesday, 5 November 2013

Developing My Critical Framework

 knowing that my subject area will be focused around level design I developed a critical framework, the book that helped me most when creating this framework was "Game Level Design" it is a work in progress and subject to change but this diagram should help me to analyse games and determine what is good and bad about them and what combinations of the criteria work well together.


Although I said I would review a journal article for my next theory objective I felt this was more important to get atleast a first draft done early so instead my next theory objective is to write a review of a journal (probably on immersion or player experience).

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