• What is the proposed research about?
level design in virtual reality environments with a focus on enhancing the player experience.
• What is it trying to find out or achieve?
new player experiences in virtual reality.
• What is the body of relevant literature?
books and journals on Level Design, virtual reality, player experience, game design.
• How does the literature support your arguments?
based on what is already known about level design and player experience I will be able to analyse and form level tests.
• How will you undertake your research?
I will do level test, research into the relevant literature, and perhaps testing on my peers and seeing how they interact with the level tests.
• What methods, materials and tools will you use?
maya, UDK, Photoshop, Mudbox will all be used to design levels from concept through to a game level.
• What are the expected outcomes and benefits?
a final game level that can be iterated on until a polished product is achieved, this will create a strong portfolio piece and will enhance my skills as a 3d artist and level designer.
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