Wednesday 30 April 2014

Stage 5: Flower City

 This is the final part of the animation it will include a city within a flower and a light that descends into the flower, the flower will then open and the camera will move into the city and towards the light, this represents hope and opportunity, and the city with its tall towers supported by each other is representative of the people within the city that support each other.

Below is some images of the development of the piece and then a preview animation, though the final animation will take place in a similar environment to the heaven one in a post below.

First of all I made some basic cuboids of different sizes and did at least 3 alterations of each and arranged them so that no two were that close together. I then further duplicated and rescaled these buildings and combined them with each other to create further variation.
 
I then imported the buildings into Cinema4D and started texturing them, in hindsight it would have been better to import all the basic pieces into Cinema4D before arranging them into a city so I spent a little bit of extra time replacing untextured buildings with textured ones.

I added the flower to the scene and animated it, then duplicated and rotated and scaled the city a couple of times and created a much denser looking city.




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